Their vision is to offer a deeply immersive metaverse in which players will create virtual worlds and games collaboratively and without a central authority. They are aiming to disrupt the existing game makers like Minecraft and Roblox by providing creators true ownership of their creations as non-fungible tokens (NFTs) and rewarding their participation with their utility token – SAND.
In the current game market, the centralized ownership and control of user-generated content limit creator rights and ownership. Central control over the trading of virtual goods created by players restricts them from generating fair value for their creations. Compounding this, it can be difficult to prove creative ownership of works, especially as content is copied, altered, and built upon.
With The Sandbox, they aim to overcome these limitations while accelerating blockchain adoption to grow the blockchain gaming market. They will do this by building a voxel gaming platform where creators are able to craft, play, share, collect, and trade without central control, enjoying secure copyright ownership with the ability to earn cryptocurrency (SAND). This copyright ownership will be established and guaranteed through the use of NFTs, where every in-game item will have a unique and immutable blockchain identifier.